Lamertron coded
by Cal in 1992.
16 colours, 50 frames per second
very inefficient bob engine! Coded in 40 hours! Cal's first
attempt at an Amiga game.
The game requires an Amiga with
an 68020 processor (eg. A1200). If you have Fastram please
disable it! How? Well go into your workbench system folder
and click on nofastmem.
The game also runs 100% using the
excellent Amiga emulator Win
UAE. See readme file included in the LHA archive!
DOWNLOAD! |